#pragma once
#include "ZenFrame.h"
#include "ZenLight.h"
class MultiLight: public CZenFrame
	{
	public:
	MultiLight(void);
	CZenLight blue, yellow, white, magenta, cyan, red;
	void Init(int GamefieldWidth, int GamefieldLength);
	void Render();
	public:
		~MultiLight(void);
	};
